细胞仪可实现异质种群中精确的单细胞表型。这些细胞类型传统上是通过手动门控来注释的,但是这种方法遭受了对批处理效应的重现性和敏感性的缺乏。同样,最新的细胞仪 - 光谱流或质量细胞仪 - 创建丰富而高维的数据,其通过手动门控进行分析变得具有挑战性且耗时。为了解决这些局限性,我们引入了SCYAN(https://github.com/mics-lab/scyan),这是一个单-Cell细胞仪注释网络,该网络仅使用有关细胞测量仪面板的先前专家知识自动注释细胞类型。我们证明,SCYAN在多个公共数据集上大大优于相关的最新模型,同时更快,可解释。此外,SCYAN克服了几项互补任务,例如批处理效应,脱钉和人口发现。总体而言,该模型可以加速和简化细胞群体的特征,定量和细胞仪的发现。
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Mixtures of von Mises-Fisher distributions can be used to cluster data on the unit hypersphere. This is particularly adapted for high-dimensional directional data such as texts. We propose in this article to estimate a von Mises mixture using a l 1 penalized likelihood. This leads to sparse prototypes that improve clustering interpretability. We introduce an expectation-maximisation (EM) algorithm for this estimation and explore the trade-off between the sparsity term and the likelihood one with a path following algorithm. The model's behaviour is studied on simulated data and, we show the advantages of the approach on real data benchmark. We also introduce a new data set on financial reports and exhibit the benefits of our method for exploratory analysis.
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Stress has a great effect on people's lives that can not be understated. While it can be good, since it helps humans to adapt to new and different situations, it can also be harmful when not dealt with properly, leading to chronic stress. The objective of this paper is developing a stress monitoring solution, that can be used in real life, while being able to tackle this challenge in a positive way. The SMILE data set was provided to team Anxolotl, and all it was needed was to develop a robust model. We developed a supervised learning model for classification in Python, presenting the final result of 64.1% in accuracy and a f1-score of 54.96%. The resulting solution stood the robustness test, presenting low variation between runs, which was a major point for it's possible integration in the Anxolotl app in the future.
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G-Enum histograms are a new fast and fully automated method for irregular histogram construction. By framing histogram construction as a density estimation problem and its automation as a model selection task, these histograms leverage the Minimum Description Length principle (MDL) to derive two different model selection criteria. Several proven theoretical results about these criteria give insights about their asymptotic behavior and are used to speed up their optimisation. These insights, combined to a greedy search heuristic, are used to construct histograms in linearithmic time rather than the polynomial time incurred by previous works. The capabilities of the proposed MDL density estimation method are illustrated with reference to other fully automated methods in the literature, both on synthetic and large real-world data sets.
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This paper presents an introduction to the state-of-the-art in anomaly and change-point detection. On the one hand, the main concepts needed to understand the vast scientific literature on those subjects are introduced. On the other, a selection of important surveys and books, as well as two selected active research topics in the field, are presented.
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Machine learning (ML) models are nowadays used in complex applications in various domains, such as medicine, bioinformatics, and other sciences. Due to their black box nature, however, it may sometimes be hard to understand and trust the results they provide. This has increased the demand for reliable visualization tools related to enhancing trust in ML models, which has become a prominent topic of research in the visualization community over the past decades. To provide an overview and present the frontiers of current research on the topic, we present a State-of-the-Art Report (STAR) on enhancing trust in ML models with the use of interactive visualization. We define and describe the background of the topic, introduce a categorization for visualization techniques that aim to accomplish this goal, and discuss insights and opportunities for future research directions. Among our contributions is a categorization of trust against different facets of interactive ML, expanded and improved from previous research. Our results are investigated from different analytical perspectives: (a) providing a statistical overview, (b) summarizing key findings, (c) performing topic analyses, and (d) exploring the data sets used in the individual papers, all with the support of an interactive web-based survey browser. We intend this survey to be beneficial for visualization researchers whose interests involve making ML models more trustworthy, as well as researchers and practitioners from other disciplines in their search for effective visualization techniques suitable for solving their tasks with confidence and conveying meaning to their data.
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In recent years the applications of machine learning models have increased rapidly, due to the large amount of available data and technological progress.While some domains like web analysis can benefit from this with only minor restrictions, other fields like in medicine with patient data are strongerregulated. In particular \emph{data privacy} plays an important role as recently highlighted by the trustworthy AI initiative of the EU or general privacy regulations in legislation. Another major challenge is, that the required training \emph{data is} often \emph{distributed} in terms of features or samples and unavailable for classicalbatch learning approaches. In 2016 Google came up with a framework, called \emph{Federated Learning} to solve both of these problems. We provide a brief overview on existing Methods and Applications in the field of vertical and horizontal \emph{Federated Learning}, as well as \emph{Fderated Transfer Learning}.
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Co-clustering is a class of unsupervised data analysis techniques that extract the existing underlying dependency structure between the instances and variables of a data table as homogeneous blocks. Most of those techniques are limited to variables of the same type. In this paper, we propose a mixed data co-clustering method based on a two-step methodology. In the first step, all the variables are binarized according to a number of bins chosen by the analyst, by equal frequency discretization in the numerical case, or keeping the most frequent values in the categorical case. The second step applies a co-clustering to the instances and the binary variables, leading to groups of instances and groups of variable parts. We apply this methodology on several data sets and compare with the results of a Multiple Correspondence Analysis applied to the same data.
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Co-clustering is a data mining technique used to extract the underlying block structure between the rows and columns of a data matrix. Many approaches have been studied and have shown their capacity to extract such structures in continuous, binary or contingency tables. However, very little work has been done to perform co-clustering on mixed type data. In this article, we extend the latent block models based co-clustering to the case of mixed data (continuous and binary variables). We then evaluate the effectiveness of the proposed approach on simulated data and we discuss its advantages and potential limits.
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Recently, extensive studies on photonic reinforcement learning to accelerate the process of calculation by exploiting the physical nature of light have been conducted. Previous studies utilized quantum interference of photons to achieve collective decision-making without choice conflicts when solving the competitive multi-armed bandit problem, a fundamental example of reinforcement learning. However, the bandit problem deals with a static environment where the agent's action does not influence the reward probabilities. This study aims to extend the conventional approach to a more general multi-agent reinforcement learning targeting the grid world problem. Unlike the conventional approach, the proposed scheme deals with a dynamic environment where the reward changes because of agents' actions. A successful photonic reinforcement learning scheme requires both a photonic system that contributes to the quality of learning and a suitable algorithm. This study proposes a novel learning algorithm, discontinuous bandit Q-learning, in view of a potential photonic implementation. Here, state-action pairs in the environment are regarded as slot machines in the context of the bandit problem and an updated amount of Q-value is regarded as the reward of the bandit problem. We perform numerical simulations to validate the effectiveness of the bandit algorithm. In addition, we propose a multi-agent architecture in which agents are indirectly connected through quantum interference of light and quantum principles ensure the conflict-free property of state-action pair selections among agents. We demonstrate that multi-agent reinforcement learning can be accelerated owing to conflict avoidance among multiple agents.
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